Run Disc |
Loads a disc image into drive 0 and boots (runs) it. |
Load Disc 0 / 1 |
Load a disc image into drive 0 or 1. Discs are write
protected when loaded to prevent any accidental data loss.
Boot a disc by pressing Shift & F12.
|
Load Tape |
Load a tape image. See the tapes section for
info on running a tape.
|
New Disc 0 / 1 |
Creates a new disc image in drive 0 or 1. Use the file
type field to select the type of disc image to create.
New disc images are write enabled when created. The images
have a standard 31 file catalogue by default.
|
Eject Disc 0 / 1 |
Ejects the disc image currently loaded. The name of the
file currently loaded is shown next to the menu option.
|
Write Protect 0 / 1 |
Toggles write protection for drive 0 or 1. Keep discs
write protected unless you intend to write to them. Also see the
WARNING in the 'Disc Images' section.
|
Protect on Load |
Indicates if a disc should be write protected when it
is loaded.
|
Reset |
"Power-On" reset for when a game crashes.
|
Load State / Save State |
Load or save the state of BeebEm. This is useful for
saving your position in a game for example. State files
are put in the 'BeebState' directory by default.
|
Quick Load / Quick Save |
Quickly load or save BeebEm state without having to
specify the filename. The state is saved and loaded from
the 'BeebState/quicksave.uef' file. Quicksave now keeps
the last 10 quicksave files so you can go back to an
earlier state using the load state menu option.
There are keyboard shortcuts for Quicksave (keypad /) and
Quickload (keypad *) so you can save and load without
having to go through the menus.
|
Screen Capture Options |
Select the resolution and file format for screen
capture to file.
|
Capture Screen |
Capture the BeebEm screen to a file. You will be
prompted for a file name. Note that you can also use
the ALT+keypad 5 shortcut to capture the screen to file.
|
Video Options |
Select the resolution and how many frames get skipped for
video capture. If video and audio get out of sync when
playing back then try selecting a lower resolution and
lower frame rate (more skipped frames).
|
Capture Video |
Start video capture. Video is recorded at a maximum of 25
frames per second at a resolution of 640x512. Sound is
captured at the sample rate selected in the sound menu. If
sound is disabled when capture is started then sound is
not recorded in the AVI file. You can edit the AVIs using
Movie Maker and save them as more compact WMV files.
|
End Video |
Stops video capture.
|
Exit |
Exit BeebEm
|
Tape Speed |
Select the speed at which tape software loads and
saves.
|
Rewind Tape |
Reset the tape position to the start.
|
Unlock Tape |
Removed the lock flag from files as they are loaded.
This enables you to *LOAD a locked file.
|
Tape Control |
Opens the tape control (see the "Tape Images" section).
|
Printer On/Off |
Switches printer capture on or off. To start and
stop printing within BeebEm use the VDU2 and VDU3
commands or Ctrl B and Ctrl C.
|
Printer Destination |
Select where to send the printer output.
WARNING: if you direct printer output to an LPT
port that is not attached to anything BeebEm may
hang.
|
RS423 On/Off |
Switches the Beeb's serial communications port on
or off.
|
RS423 Destination |
Select where to send the serial port data.
Select Microvitec Touch Screen to enable touch
screen support. Select an IP option to route data to a TCP/IP
port (see the 'Serial Port' section).
|
Display Renderer |
Selects how BeebEm draws to the screen.
DirectX9 will probably be the fastest.
|
DirectX Smoothing |
When using DirectDraw or DirectX9 enabling smoothing
will switch on bilinear interpolation. This will
blur the display slightly which will give it a
smoother look.
|
Smooth Teletext Only |
Enable DX smoothing for mode 7 only.
|
Speed and FPS On/Off |
Show or hide the relative speed and the number of
frames per second.
|
Full Screen |
Switch to full screen mode.
|
Maintain Aspect Ratio in Full Screen |
Enables 5:4 aspect ratio output in
full-screen mode.
|
Window Sizes |
Sets the window size.
|
DirectX Full Screen Mode |
Screen resolution to use in full screen
mode. The higher resolutions may look better.
|
Monitor Type |
Selects the type of monitor to emulate.
|
Hide Menu |
Hides the menu. Makes full screen mode look just
like a real Beeb!
|
LEDs |
The Beeb keyboard and disc (1770 only) LEDs can be
shown at the bottom of the BeebEm window.
|
Motion Blur |
Fades out contents of previous frames rather than
blanking them out (like phosphor persistence). Can improve flicker in
some games. The % intensities of the 8 frames can be edited in the
preferences file.
|
Screen Reader Text View |
Switch screen reader compatible text view
on or off (see 'Accessibility Features')
|
Sound Streamer |
Select the sound streaming interface for BeebEm to use.
|
Sound On/Off |
Switch sound on or off.
|
Sound Chip |
Switches the sound chip on or off. Useful when you want
to hear the cassette sounds.
|
Sound Effects |
Options for switching on emulation of cassette motor, tape
software loading and disc drive noise.
|
44.1/22.05/11.025 kHz |
Sets the sound sample rate. The higher it is the better
the sound quality but the slower BeebEm runs.
|
Full/High/Medium/Low Volume |
Set the sound volume.
|
Use Primary Buffer |
Grabs exclusive use of your sound card so any other
applications playing music will stop. May make BeebEm
run faster.
|
Part Samples |
Smooths sound sampling. Using part samples usually
sounds better.
|
Exponential Volume |
Enables an exponential volume scale. Makes the
sound output better.
|
Text To Speech |
Switch text to speech generation on or off
(see 'Accessibility Features')
|
BBC Model |
Allows you to switch between the BBC Model B types
and Master 128 emulation.
|
Model B Floppy Controller |
Allows you to select the Model B disc hardware
emulation. To use an alternative floppy disc
controller (FDC) board you will need to use an
appropriate ROM (e.g. Acorn DFS2.26 for the Acorn
1770 board).
|
65C02 Second Processor |
Enables/disables the 65C02 second processor
emulation. Note that in Master 128 mode the second
processor may be disabled in the CMOS settings.
To enable it type "*CONFIGURE TUBE" and press break (F12).
|
Torch Z80 Second Processor |
Enables/disables the Z80 second processor
emulation. See the 'Z80 Co-Pro' section for more details.
|
Allow SW RAM Write |
Enable/disable writes for each sideways RAM slot.
See the 'ROM Software' section.
|
SW RAM Board On/Off |
Enables Solidisk SW RAM board emulation. The RAM
bank that is enabled for writing is selected via the
User VIA port B. Set port B bits 0-3 to output
(e.g. ?&FE62=15) and select the bank via port B
(e.g. ?&FE60=4).
|
Edit ROM Configuration |
Allow you to edit the ROM configuration.
Note that you will usually have to press the
Break key (F12) before a new ROM configuration
is recognised.
|
Ignore Illegal Instructions |
When disabled a dialog appears detailing
the opcode and program counter.
|
Undocumented Instructions |
Some games use undocumented instructions so
try enabling the full set if something does not
work. Selecting documented instructions only may
speed BeebEm up.
|
Teletext Half Mode |
Uses half the number of screen lines for teletext
mode 7. May speed BeebEm up.
|
Basic Hardware Only |
Switches off Analogue to Digital (Joystick) and
Serial (printing, comms & tape) emulation. May
speed BeebEm up.
|
Econet On/Off |
Switch Econet emulation on or off. See the 'Econet'
section for more details.
|
Teletext On/Off |
Switch Teletext emulation on or off. See the
'Teletext' section for more details.
|
Floppy Drive On/Off |
Switch floppy drive emulation on or off.
|
SCSI Hard Drive On/Off |
Switch SCSI/SASI hard drive emulation on or off.
See the 'Hard Disk' section for more details.
|
IDE Hard Drive On/Off |
Switch IDE hard drive emulation on or off.
See the 'Hard Disk' section for more details.
|
User Port Breakout Box |
Opens the user port breakout box dialog. The
breakout box allows keys to be assigned for switch
box emulation.
|
User Port RTC Module |
Enables the real time clock module. This is used
by the Econet file server software.
|
RTC Y2K Adjust On/Off |
When enabled the Master 128 real time clock is
adjusted by 20 years to allow for the Y2K issues
in the MOS.
|
Joystick |
Switch on or off PC/Beeb analogue joystick support.
Calibrate the joystick through the Windows control panel.
|
Analogue Mousestick |
Switch on or off the mapping of Mouse position to
analogue Beeb joystick position. Allows you to use the mouse
as a joystick.
|
Digital Mousestick |
Switch on or off the mapping of Mouse movements to
digital Beeb joystick movements.
|
Freeze when inactive |
When selected BeebEm will freeze when you switch
to another Window.
|
Hide Cursor |
Show or hide the mouse cursor while it is over the
BeebEm window (useful when using the Mousestick or
the AMX mouse).
|
Define User Key Mapping |
Allows you to define your own keyboard mapping.
See the 'Keyboard Mappings' section.
|
Load User Key Mapping |
Loads a user defined key mapping from a file.
|
Save User Key Mapping |
Saves a user defined key mapping to a file.
|
User Defined Mapping |
Selects the currently loaded user defined keyboard
mapping.
|
Default Keyboard Mapping |
Selects the default keyboard map.
See the 'Keyboard Mappings' section.
|
Logical Keyboard Mapping |
Selects the logical keyboard map.
See the 'Keyboard Mappings' section.
|
Map A,S to CAPS,CTRL |
Maps the A and S keys to CAPS and CTRL keys on the
Beeb keyboard. This is good for some games (e.g. Zalaga).
|
Map F1-F10 to f0-f9 |
Selects a slightly different mapping for the
function keys.
|
Disable Keys |
Allows you to disable selected keys within BeebEm.
The Windows (start) keys can also be disabled but
note that this affects all Windows applications,
not just BeebEm.
|
Debugger |
Opens the debugger window (see the 'Debugger' section).
|
Save Preferences |
Saves the BeebEm settings to the current
preferences file. Settings include the selected
menu options, user defined keyboard, Window
position and CMOS RAM contents.
|
Autosave CMOS RAM |
Automatically saves the Master 128 CMOS RAM
on exit from BeebEm.
|
Autosave All Prefs |
Automatically saves all preferences on exit from
BeebEm.
|
Save Disc/Tape/State Folders |
When enabled BeebEm will remember where
the folders where you last loaded or saved disc,
tape or state files.
|
Select User Data Folder |
Select the location for the BeebEm data files.
When creating a new folder BeebEm will copy a
default set of data files into the folder.
BeebEm will default to using the last folder selected.
|