Sim68K - Exception Processing
Exception processing can
begin in several different ways.
Generally, there are three classes of exception conditions:
Group
0: Reset, Address error, Bus error.
Group
1: Trace, Interrupt, Illegal, Privilege violation.
Group 2: TRAP, TRAPV, CHK,
and Divide by zero.
A hardware reset may be generated by clicking the "Reset" button in the "Hardware" window.
Address error occurs when an WORD_MASK or long WORD_MASK is written or read from an odd WORD_MASK boundary. i.e. an odd memory address.
Bus error can occur in this simulator by attempting to read or write outside of the virtual memory space. The virtual memory for this simulator is from location 0 to location FFFFFF (hex).
Interrupt occurs when an external device interrupts the processor's operation. Interrupts may be created manually or automatically from the "Hardware" window..
Illegal exception occurs when an illegal instruction opcode is executed. It also occurs when the ILLEGAL instruction is executed.
Privilege violation occurs when a privileged instruction is attempted and the supervisor bit in the status register is not set.
TRAP exception occurs when a TRAP instruction is executed
TRAPV exception occurs when a TRAPV instruction is executed
CHK exception occurs when a CHK instruction is executed
Divide by zero exception occurs when a DIVU or DIVS instruction attempts a division by zero.
Exception processing begins by creating the appropriate exception stack frame
for the particular exception group on the supervisor stack. Then, the supervisor
mode is turned on and trace mode is turned off. After that, instruction
execution resumes at the location referenced by the appropriate exception
vector. The exception vector locations that can be used in this simulator are
listed below:
Address
(Hex) Assignment
000 Reset: Initial SSP
004 Reset: Initial PC
008 Bus error
00C Address error
010 Illegal instruction
014 Divide by zero
018 CHK instruction
01C TRAPV instruction
020 Privilege violation
024 Trace
028 Line 1010 emulator
02C Line 1111 emulator
064 Level 1 Interrupt
068 Level 2 Interrupt
06C Level 3 Interrupt
070 Level 4 Interrupt
074 Level 5 Interrupt
078 Level 6 Interrupt
07C Level 7 Interrupt
080-0BC TRAP instruction vectors
When the simulator starts up the supervisor bit is set on and the supervisor stack pointer is set to the value 1000000 (hex). Note that the stack grows downward, so the stack frame for any exceptions will grow from $1000000 downward.