UHS Important Message! 7 18 dvHwIJpGJP 3 dsGwIr JDtyP 7 kD| pIrGSJ JDrIr pG| vwIr DtGJy DrIr 16 :Dr CwFFw{tGs JrLJ {tFF pHHrpI rGqI|HJrB VV tJ ty tGJrGBrB py tGyJIzqJtwGy CwI HrwHFr {tJDwzJ j4i IrpBrIy' ------------------------------------------------------------------------- This file is encoded in the Universal Hint System format. The UHS is designed to show you only the hints that you need so your game is not spoiled. You will need a UHS reader for your computer to view this file. You can find UHS readers and more information on the UHS on the Internet at http://www.uhs-hints.com/ . ------------------------------------------------------------------------- :Dty CtFr Dpy ArrG {ItJJrG CwI p Gr{rI j4i CwIvpJ {DtqD JDr IrpBrI JDpJ |wz pIr zytGs Bwry GwJ yzHHwIJ' ;tytJ JDr j4i {rA ytJr pJ DJJH-WW{{{'zDyVDtGJy'qwvW Jw yrr tC p Gr{rI IrpBrI ty pKptFpAFr' ** END OF 88A FORMAT ** 1997 subject Albion 21 subject General Questions 3 text About the Author 000000 0 057968 000560 5 credit Who designed the UHS? Jason Strautman --- AOL JStrautman, CIS (72337,2611) and Internet jstrautman@aol.com -- created the original concept of the UHS. Bob Norton -- CIS (70017,1765) helped to update the UHS to the more recent formats. 5 comment How can I write my own UHS file? You should first contact Jason Strautman (jstrautman@aol.com) and make sure that no one is working on a similar file. You should also have the most recent compiler for your computer. 6 comment Note! Obvious puzzles are not detailed in this file. For instance, if you need to pull a switch to open a door, there will be a hint about it only if the switch is hidden somewhere or something like that. If the switch is right beside the door, I will not detail it. 56 subject General Hints 10 hint Why do the experience points differ when I kill the same bunch of enemies? :Dr GzvArI wC rLHrItrGqr HwtGJy |wz srJ ty pCCrqJrB A| Dw{ vpG| rGrvtry ryqpHrB' - `GB JDr HwtGJy |wz Bw srJ pIr rxzpFF| BtKtBrB ArJ{rrG JDr HpIJ| vrvArIy JDpJ pIr yJtFF wG JDr HFp|tGs CtrFB pCJrI JDr ApJJFr' - :DpJ vrpGy JDpJ JDr zGqwGyqtwzy vrvArIy pGB JDwyr JDpJ CFrB BwGSJ srJ pG| HwtGJy' 3 text Fighting 000000 0 058528 001125 3 text Talking to Characters 000000 0 059653 000277 3 text Food 000000 0 059930 000323 3 text Sleeping 000000 0 060253 000297 3 text Getting Money 000000 0 060550 000517 3 text Picking Locks 000000 0 061067 000280 14 hint Should I have objects identified? dG srGrIpF& Gw' - dBrGJtC|tGs tJrvy {tFF GwJ tvHIwKr JDrtI Hw{rIy& AzJ tJ {tFF qwyJ |wz p FwJ wC vwGr|' - lwz qpG zyzpFF| yrr tC pG tJrv Dpy yHrqtpF Hw{rIy A| JDr Gpvr wC JDr tJrv' 3wI rLpvHFr& tC pG tJrv ty vpIurB py !y{wIB!& tJSy HIwApAF| GwIvpF& AzJ tC tJSy vpIurB !DrFvrJ {tJD qI|yJpF!& !AFzr BpssrI! wI !6zsDSy 4pGB 4rFvrJ!& tJ BrCtGtJrF| Dpy yHrqtpF Hw{rIy' - dC |wz fji: DpKr pG wAErqJ tBrGJtCtrB& ypKr ArCwIr |wz Bw pGB IryJwIr pCJrI |wz yrr JDr Hw{rIy Jw qwGyrIKr vwGr|' 3 text Taking Objects 000000 0 061347 000101 3 text Stealing 000000 0 061448 000201 3 text Training 000000 0 061649 000462 3 text Climbing Pits 000000 0 062111 000230 86 subject Monsters 4 comment Note! Most monsters come in three classes: the higher the class, the more dangerous the monster. Not all monsters have their LP listed. Sorry! 3 text Skrinns 000000 0 062341 000210 3 text Krondirs 000000 0 062551 000302 3 text Warniaks 000000 0 062853 000456 3 text Bandits 000000 0 063309 000321 3 text Fears 000000 0 063630 000216 3 text Animals 000000 0 063846 000233 3 text Plagues 000000 0 064079 000289 3 text Kritahs 000000 0 064368 000346 3 text Kizz 000000 0 064714 000273 3 text Broggs 000000 0 064987 000224 3 text Rinriis 000000 0 065211 000255 3 text Sand Divers 000000 0 065466 000387 3 text Storms 000000 0 065853 000285 3 text Security Personnel 000000 0 066138 000330 3 text Service Robots 000000 0 066468 000318 3 text AI Bodies 000000 0 066786 000283 3 text Kledo Kamulos 000000 0 067069 000291 3 text Magicians 000000 0 067360 000306 2 blank - 3 text Bradir 000000 0 067666 000234 3 text Nodd 000000 0 067900 000237 3 text Kontos 000000 0 068137 000223 3 text Beastmaster 000000 0 068360 000287 3 text Kamulos 000000 0 068647 000252 3 text AI 000000 0 068899 000357 6 hint Humpty Dumpty lwz JDtGu- !d uGw{& 4zvHJ| 2zvHJ| ty vrGJtwGrB tG JDr DtGJy EzyJ yw dSB {pyJr p FwJ wC Jtvr FwwutGs CwI Dtv!& ItsDJ_ - krFF& |wz EzyJ vp| Ar ItsDJ' 59 subject Party Members 5 comment Tom Driscoll Tom is the character you start with. He's a pilot and will always be in the party. I recommend you use him as the leader in most places except dark dungeons. 6 comment Rainer Hofstedt Rainer is a scientist. You'll get him after the launch from the Toronto. Don't get very happy though, since he stays with the Dji Cantos when you get there. He's also kinda weak, so train him in battle unless you avoid most battles. 7 comment Drirr This is the Iskai Warrior that helps you find Akiir's murderer. You'll get him after Akiir is murdered. He stays with you until the end of the game. He sees great in the dark, so he should be used as the leader in dark dungeons. He's also the only one that can get both close and long range combat up to 99. 7 comment Sira Sira is a nice Dji-Kas mage, although he's a bit weak at the start. Every spell she casts requires a Triifalai seed. She also sees well in the dark. You get her after you defeat Bradir. She and Mellthas take a vacation after you agree to go to the Dji Cantos' Island of Peace with Frill, but you can go back and get them in Srimalinar. 7 comment Mellthas Mellthas is a dumb druid. He can't speak, so he's not much of a leader. The Small Fireball spell he has is one of the best combat spells, though. He develops a romance with Sira the first or second time you rest with both Sira and Mellthas in your party. You get him when you visit Arjano (the druids' place). Since he can't speak, you can't train him. 8 comment Khunag Khunag was cast out of the Kenget Kamulos for murdering the previus Cuain. You'll find him at Kariah's (the prostitute) house in Maini. He only has attack spells (no defense), but his Lightning Strike spell is great, since it cannot be deflected. You can choose over him or Siobhan, but I recommend him, since he's a lot of help in Khamulon. Once you have him, though, you can't dump him until you beat Khamulon. 5 comment Siobhan Siobhan is a Warrior, found in a house in Maini (the one that has Warniaks in the basement). You can choose between her and Khunag, but most people choose Khunag. Besides, you have a Warrior with you already (Drirr). 5 comment Harriet Harriet is the Enlightened one that joins you when you reach the Island of Peace. She has the Goddess' Amulet that lets you travel around the planet. She knows some nice magic, including the Goddess' Wrath spell. 7 comment Joe Barnard Joe is a Technician. He rescues Tom the second time on the Toronto and then stays on the Island of Peace. Once you have the Seed, you can ask him to come with you if you want. He can help you bypass a battle in the Toronto if you have him, but I prefer to have a stronger character with me and just flee the battle. 276 subject Toronto 73 subject First Time 15 hint How should I start? gHrG |wzI qpAtGrJ pGB srJ JDr yJzCC CIwv tJ' - 6rpKr |wzI Iwwv' `CJrI |wz JpFu {tJD aDItyJtGr& sw GwIJD{ryJ pGB JpFu Jw 9ptGrI 4wCyJrBJ tG p FpIsr pIrp' - 7w{ sw CtGB 7rB' 4r {tFF {pFu pIwzGB JDr pIrp' `yu Dtv pAwzJ rKrI|JDtGs' - cw Jw JDr GwIJDrpyJ pIrp' 7rpI JDr agf Iwwv ty p Iwwv {DrIr |wz qpG CtGB |wzI CItrGB 5wr' 4r {tFF JrFF |wz JDr qwBr CwI JDr yrIKtqr FrKrF' - dC |wz {pGJ Jw sw Jw JDr agf Iwwv& Bw tJ' - dC GwJ& {ptJ pIwzGB zGJtF |wz srJ JDr !IrHwIJ CwI FpzGqD! qpFF' 29 hint COM Room :Dr agf Iwwv BrCtGtJrF| qpGGwJ Ar pqqryyrB JDIwzsD JDr GwIvpF rGJIpGqr' - lwzSFF GrrB Jw sw JDIwzsD JDr yrIKtqr FrKrF' - lwzI CItrGB 5wr {tFF stKr |wz JDr qwBr tC |wz pyu Dtv pAwzJ JDr agf Iwwv' - 7w{ CtGB pG rGJIpGqr' - dJSy tG p Iwwv pqIwyy JDr DpFF{p| CIwv 5wrSy Iwwv' - :Dr HzMMFry Bw{G JDrIr pIr ;b9l rpy|& yw dSFF FrJ |wz CtszIr JDrv wzJ' :Dr ywFzJtwGy zyzpFF| tGKwFKr yJrHHtGs wG JwzqDHFpJry wI HzFFtGs y{tJqDry' - `CJrI ywvr Jtvr& |wzSFF CtGB pGwJDrI ur|HpB' - :|Hr tG JDr ypvr qwBr |wz zyrB Jw srJ Bw{G Jw JDr yrIKtqr FrKrF& JDrG qFtvA zH Jw JDr agf Iwwv' - 4rIr& Fwwu pJ JDr qwGywFr' kDrG |wzSIr pAwzJ Jw JzIG pIwzGB& |wzSFF GwJtqr p szG' - cw Apqu Bw{G Jw JDr yrIKtqr FrKrF pGB Fwwu CwI p qpAtGrJ $JDr spvr HIwApAF| pFrIJrB |wz wC tJ {DrG |wz {rGJ Jw JDr agf IwwvT' 8zJ JDr szG tGytBr' - 6rpKr JDr agf Iwwv JDIwzsD JDr GwIvpF rGJIpGqr' lwz qpG Gw{ sw pGB srJ JDr szG psptG pGB urrH tJ VV tJSFF Ar JpurG A| JDr szpIBy tC |wz DpKr JDr szG {DrG rLtJtGs JDr agf Iwwv' dJSy JDr yrqwGB AryJ {rpHwG tG JDr spvr' 7 hint Can I find ammo for the gun? lry' - dJSy tG JDr agf Iwwv pGB tGytBr p qpAtGrJ tG dGyHrqJwI 1rrsFrSy Iwwv' - :DpJSy pFF' 6 hint Should I report for the launch? lwzSIr JDr HtFwJ' dJSy rGJtIrF| |wzI qDwtqr' - 9rHwIJ {DrG |wz {pGJ' lwz {wGSJ Ar HzGtyDrB tC |wz BwGSJ IrHwIJ JDr CtIyJ Jtvr' 7 hint I'd like some food to take with me! krFF& sw KtytJ JDr fryy 4pFF pFIrpB|P - dJSy pJ JDr qrGJrI wC JDr yDtH' - lwz qpG srJ p FtvtJrB pvwzGJ wC IpJtwGy JDrIr' 4 hint The shuttle was launched. Where am I? lwzSIr tG JDr 4wzyr wC JDr iwzJD ktGB aFpG tG 5tItGppI& 7putItBppGt' 7wJ py FtCrFryy py JDr `d yptB& ty tJ_ 3 hint When I talk to the AI, he points a gun at me! 4r {wGSJ HwtGJ p szG pJ |wz' $`J FrpyJ GwJ |rJT' 109 subject Second Time 5 hint I'm trapped in a medical room. itJ Apqu pGB sIwwKr' - kptJ zGJtF pAwzJ [pv' 5wr {tFF qwvr pGB IrFrpyr |wz' 11 hint I found a locked door with a keypad beside it. How do I get through? lwz GrrB p qwBr' - :DrIrSy GwJDtGs Ftur DzvpG CptFzIr' - irpIqD JDr Iwwvy |wz qpG pqqryy' - :DrIrSy p GwJrAwwu tG p qpAtGrJ tG wGr wC JDr Iwwvy' - :Dr qwBr ty {ItJJrG tG JDr GwJrAwwu' 13 hint I found a locked door that needs a keycard. How do I enter? lwz Bw 7g: GrrB Jw rGJrI JDty BwwI Jw {tG JDr spvr' - :DrIr pIr p FwJ wC yJtvBItGuy tGytBr& JDwzsD' - lwz GrrB Jw Hpyy JDr wJDrI FwqurB BwwI' - 1r|wGB JDpJ BwwI ty p qpAtGrJ' - :DrIrSy p ur|qpIB tGytBr' - :DpJSy {DpJ |wzSIr FwwutGs CwIP 7 hint I found a service level access panel. What now? kDrG |wz CtGB tJ& 5wr {tFF JrFF |wz JDr qwBr' - iw& J|Hr JDr qwBr wG JDr ur|HpB' - aFtvA Bw{G JDr FpBBrI pFIrpB|P 71 subject Service Level 7 hint What's with the robots? iwvr wC JDryr {tFF CwFFw{ |wz' - dG JDr ArstGGtGs& |wz {tFF CtGB wGr JDpJ tyGSJ CzGqJtwGpF' 5wr {tFF CtL Dtv' - kDrG JDr| yJrH wG p HFpJr tG CIwGJ wC p BwwI& JDr BwwI wHrGy' 9 hint I'm in a corridor with a switch on either side. How do I proceed? :Dty ty p JtvrVBrHrGBrGJ HzMMFr' - crJ py CpI CIwv wGr wC JDr y{tJqDry& EzyJ CpI rGwzsD Jw Ar pAFr Jw HzFF tJ' - 8zFF tJ pGB IzG Jw JDr wJDrI wGr' - 8zFF JDr wJDrI wGr ArCwIr JDr CtIyJ wGr JzIGy wCC pGB JDr {p| ty qFrpI' 7 hint There's this room with a 4X4 pattern of plates. 8zFF JDr y{tJqD' 7wJtqr JDpJ ywvr HFpJry FtJ zH_ - lwz yDwzFB CtGB pGwJDrI X+ HFpJry ywvr{DrIr' - fpJqD JDr HpJJrIGy A| yJrHHtGs wG JDr HFpJry' 5 hint I've found four switches on the wall. What now? :Dty ty pGwJDrI JtvrVBrHrGBrGJ HzMMFr' - `FF CwzI y{tJqDry GrrB Jw Ar wG Jw wHrG JDr BwwI' 12 hint I've found a large room with tons of robots behind glass. 9rFrpyr JDr IwAwJy A| HIryytGs JDr AzJJwGy' - :Dr IwAwJy {tFF GrrB Jw yJrH wG pFF JDr HzFytGs FtsDJy wG JDr CFwwI Jw wHrG JDr BwwI' - dC |wz Fwwu qFwyrF|& |wzSFF yrr JDpJ JDrIrSy pG zGFtJ HFpJr ArDtGB ywvr sFpyy' iJrH wG tJ Jw IrKrpF p Hpyypsr' - dC |wz rGJrI pGB Fwwu pIwzGB& |wzSFF CtGB p IwAwJ JDpJ {tFF CwFFw{ |wz' lwz qpG zyr Dtv Jw srJ JDr BwwI wHrG vwIr xztquF|' 18 hint How do I open the door that requires the code? :Dr qwBr qpG Ar CwzGB wG Htrqry wC HpHrI yqpJJrIrB pIwzGB JDr yrqJtwG' - 9rpB wG CwI FwqpJtwGy' - X' 1rstGGtGs pIrp V HzFF y{tJqD tG {ryJ pIrp& JDrG rpyJ pIrp& {ryJ pIrp psptG' bGJrI JDr Iwwv JDpJ wHrGy' ` HpHrI ty tG JDr qpAtGrJ' - )' 9wwv {tJD CwzI JtvrVBrHrGBpGJ y{tJqDry V {DrG |wz HzFF pFF wC JDrv xztqu rGwzsD& wGr {wGSJ yJp| FtJ' 8Iryy tJ Jw wHrG p Iwwv {tJD p qpAtGrJ' :Dr HpHrI ty tGytBr JDr qpAtGrJ' - Y' 6pIsr Iwwv {tJD IwAwJy V tG JDr Iwwv {DrIr |wz qpG CtGB JDr IwAwJ JDpJ CwFFw{y |wz' - dC |wz BwGSJ DpKr JDr Jtvr Jw CtGB JDr HpHrI wI JI| pFF JDr qwvAtGpJtwGy& JDr qwBr ty *YX)' 5 hint I've reached the area surrounding the reactor core. What now? lwz BtBGSJ qwvr pFF JDty {p| CwI GwJDtGs' - cw tG JDr IrpqJwI qwIr& Bzvv|P 6 hint What do I do in the Reactor Core? lwz qpG sw GwIJD pGB Fwwu pJ JDr 3zytwG IrpqJwI' - kDrG BwGr ytsDJyrrtGs& Fwwu pJ JDr qwGywFr GrpI JDr rGJIpGqr' 5wr {tFF wCCrI Jw vpGtHzFpJr tJ' `sIrr {tJD Dtv' 92 subject Third Time 7 hint What do I do in the 2D part? crJ JDr yHrqtpF yqIr{BItKrI CIwv p GrpIA| JpAFr' - 1IwpBqpyJ JDr vryypsr zytGs p GrpIA| qwGywFr' - 3tsDJ JDr irqzy pGB sw Bw{G Jw JDr Y2 HpIJ' 8 hint What about the laser barriers? lwz yDwzFB Ar pAFr Jw CtGB p HFpJr wG JDr {pFF CpyJrGrB {tJD yHrqtpF yqIr{y' - 4pKr 5wr wI :wv IrvwKr JDr yqIr{y {tJD JDr yHrqtpF yqIr{BItKrI CIwv JDr )2 HpIJ' - fpGtHzFpJr JDr {tIry |wz CtGB Jw yDwIJ wzJ JDr FpyrIy' 11 hint I've found a laser barrier with no wires nearby! iJrH wG p AFzr HFpJr Jw IrKrpF p IwAwJ JDpJ {tFF GwJ CtsDJ |wz AzJ {tFF CwFFw{ |wz tGyJrpB' - crJ Dtv wKrI Jw JDr GwIJDrIG HpIJ wC JDr ApIItrI' - 7w{ IzG pIwzGB Jw JDr ywzJDrIG HpIJ' - :Dr IwAwJ {tFF JI| Jw CwFFw{ |wz& srJ yDwIJVqtIqztJrB& pGB vpur p HpJD JDIwzsD JDr ApIItrI' 3 hint What about the colored lights on the walls? 9rvrvArI JDryr' lwzSFF GrrB JDrv FpJrI' 7 hint What do I do in the big room with a door that has broken wires nearby? 3tIyJ wC pFF& sw tGJw JDr Iwwv Jw JDr rpyJ pGB yDwIJ wzJ JDr {tIry JDrIr' - dC |wz DpKr 5wr& DpKr Dtv CtL JDr AIwurG {tIry $pGB JDr BwwIT' - dC GwJ& wHrG JDr sFpyy pGB IzG HpyJ JDr SAwJy' 6 hint How do I get past the lasers that go on and off in a pattern? 7wJr- JDr FpyrIy {tFF wGF| sw wG pGB wCC tC |wz yDwIJ JDr {tIry GrpI JDr JwGy wC IwAwJy' - 9zG JDIwzsD {DrG JDr FpyrIy sw wCC' 9 hint What about the lasers that aren't broken? :4di ty p HIwAFrv' - ctKr itIp pFF JDr Fzqu tJrvy |wz DpKr pGB {pFu JDIwzsD' dC |wzSIr Fzqu| rGwzsD& |wzSFF vpur tJ' dC GwJ& IryJwIr' - dC |wz vpur tJ JDIwzsD& DpKr itIp DrpF 4pIItrJ& pGB DpKr 4pIItrJ qpyJ 6tCr1ItGsrI' 26 hint What about the room with a 4x4 grid of plates? 9rvrvArI JDr qwFwIrB HpJJrIGy |wz yp{_ - dJSy Jtvr Jw vpJqD JDrv {tJD JDty sItB' - dC |wz qpGSJ Bw tJ |wzIyrFC& IrpB wG CwI pGy{rIy- - XyJ Iw{- (L(( - )GB Iw{- (LL( - YIB Iw{- L((L - *JD Iw{- LLLL - ( vrpGy JDpJ JDr HFpJr ty !wCC!& JDr L vrpGy JDr HFpJr ty FtJ' - kDrG |wz Bw tJ ItsDJ& JDr HFrLtsFpyy {tFF BtyypHrpI' - `GwJDrI HFrLtsFpyy {tFF yJpIJ Jw sw wG pGB wCC tG p GrpIA| qwIItBwI' - 9zG JDIwzsD {DrG tJSy wCC' - lwz qpG pFyw utFF wGr AzGqD wC JDr `d AwBtry Jw wHrG JDr BwwI& wI yw dSKr DrpIB' 13 hint What do I do at the reactor core? cw tG' - :pFu Jw awFwGrF 8ItKrI' - dJSy AryJ Jw JI| GwJ Jw CtsDJ' - `CJrI{pIBy& |wzSFF CtsDJ JDr `d' - kDrG tJ yDwwJy J{w HpIJ| vrvArIy& :wv {tFF JDIw{ JDr irrB pJ JDr IrpqJwI' - awGsIpJzFpJtwGyP lwzSKr EzyJ CtGtyDrB `FAtwG' 249 subject Nakiridaani 100 subject Jirinaar (Town) 42 subject House of The South Wind Clan 5 hint Should I give the leader of the clan the metal from my ship? :Dty spvr HIrCrIy JDr !swwB! pHHIwpqD' - lbiP 5 hint How do I open the locked door to the supply cellar? lwzSFF GrrB p ur|' - :Dr qFpG FrpBrI spKr |wz wGr' jyr tJ' 16 subject Cellar 5 hint What's there to find in the ship's remains? iwvr HtyJwF pvvw& ywvr yJtvBItGuy pGB p qFwqu' - 1r yzIr Jw zyr JDr qFwquP 9 hint Help! There's been a cave-in and I've been attacked. 3tsDJ ApquP - `CJrI |wz utFF JDr HIrBpJwIy $wI IzG p{p|T& yrpIqD JDr pIrp' - lwzSFF CtGB p HtqupLr' - jyr tJ Jw srJ JDIwzsD JDr qpKrVtG' 7 hint Can I get any food? lry' - :DrIrSy p utJqDrG tG JDty Dwzyr' - `yu JDr qwwu CwI CwwB' 7 hint How do I get out of here? :DrIrSy p BwwI tG JDr ywzJDrpyJ wC JDr AztFBtGs' - lwzSFF GrrB p ur| Jw wHrG tJ' - jyr JDr qFpG FrpBrISy ur|' 5 hint When I leave the house, a guy asks me to go to the Council house. cw {tJD Dtv' - `CJrI JDr qDpJ {tJD JDr irAptGpD& FrpKr pGB rLHFwIr Jw{G zGJtF JDr vzIBrI' 17 hint What's there to find in this town? :Dr zyzpF 9wFr 8Fp|tGs cpvr Jw{G vpJrItpF' - ` qwzGqtF Dwzyr& - JDIrr sztFBy& - p {rpHwGvpurI& - p vtLrB swwBy yJwIr& - p ApJJFr JIptGrI& - JDr Jw{G spJr - pGB FwJy wC Jw{GyHrwHFrP 8 hint Are the townspeople on the streets useful? iwvr& |ry' - lwz qpG CtGB p JIpBrI JDpJ {tFF Az| swwBy CIwv |wz' - lwz qpG pFyw CtGB p sz| JDpJ {tFF yrFF |wz CIztJ Jw HpIpF|Mr JDr pIvy tG JDr IztGy' 3 hint Should I buy the items in the chest at the Mixed Goods store? lry' lwz qpG srJ swwB yJzCC xztJr qDrpH' 9 hint I want a drink from the tavern! kDw vtsDJ stKr |wz p BItGu_ - awvr wG& |wzSKr ArrG tG p IrpF JpKrIG ArCwIrP - `yu JDr ApIJrGBrI CwI wGr' - :Dr wGF| JDtGs tJ Bwry ty srJ |wz tGJwLtqpJrB& JDwzsD' 14 hint When should I leave Nakiridaani? dC |wzSKr ywFKrB JDr vzIBrI& JDrIr pIr p Cr{ JDtGsy |wz yDwzFB Bw CtIyJ' - cw yrr 1IpBtI psptG' 4rSFF Ar IrpF Gtqr pGB stKr |wz JDr rKtBrGqr pGB qpyD' - lwz yDwzFB pFyw yrr 3pyttI tG JDr 2EtVepy sztFB pGB pyu Dtv Jw JrpqD itIp ywvr yHrFFy' - dC |wz {pGJ& CtGB ywvr :IttCpFpt yrrBy tG JDr EzGsFr' - :DrG qpyJ wCCP - lwzSFF pIItKr pJ cIpJwsrF' 35 subject Wandering Around 6 hint What's with the eye sculpture in the rock? gGqr |wz DpKr JDr cwBBryyS `vzFrJ& |wzSFF Ar pAFr Jw zyr tJ Jw JIpKrF pIwzGB JDr HFpGrJ' - jGJtF JDrG& tJSy zyrFryy' 8 hint Where are the Guild Ruins? lwz yDwzFB pyu JDr FwqpFy' - gGqr |wz uGw{ JDpJ JDr vzIBrIrI {rGJ JDrIr& pyu JDr pGtvpF DrIBrI wzJytBr Jw{G' - dC |wz BwGSJ CrrF Ftur pyutGs Dtv& tJSy IwzsDF| GwIJD wC Jw{G' 7 hint The bridge near the Guild breaks under me! :DpJSy p yJpGBpIB 9wFr 8Fp|tGs cpvr JIpH' - dJ BwryGSJ vpur qIwyytGs JDr AItBsr tvHwyytAFr VV tJ EzyJ DzIJy |wz' - lwz qpG yJtFF qIwyy GwIvpFF|' 7 hint Just where did my ship crash, anyway? 3Iwv Jw{G& sw ywzJD pFwGs JDr IwpB' - gGqr |wz IrpqD JDr rGB wC JDr IwpB& tJSy IwzsDF| ywzJD{ryJ' - lwz qpG CtGB ywvr yJzCC JDrIr& tGqFzBtGs p qFwqu' 5 hint I want some free Triifalai seeds! irpIqD pIwzGB' - lwz qpG CtGB ywvr AzyDry {tJD :IttCpFpt yrrBy tC |wz Fwwu DpIB rGwzsD' 83 subject Ruins of the Dji-Fadh Guild 10 hint I can't see. lry& JDpJSy p HIwAFrv' - lwz qpG zyr p JwIqD wI FtsDJ yJpCC' - gI |wz qpG zyr 2ItII py |wzI FrpBrI Jw yrr p AtJ ArJJrI' d HIrCrI Jw zyr 2ItII tGyJrpB wC JwIqDry' - `GwJDrI vrJDwB ty Jw qpyJ 6tsDJ' 3 hint I smell predators. 8IrHpIr CwI ApJJFrP 6 hint I found some Light Armor in a trash heap. Is it worth repairing it? lryP - dJSy xztJr swwB pIvwI& pGB tJSy vzqD ArJJrI Jw IrHptI tJ JDpG Jw Az| p Gr{ wGr' 7 hint What's with the grasping arms? :Dryr Jpur pGwJDrI IwFr py yJpGBpIB BzGsrwG JIpHy' - lwz qpG CtGB p DzGJrI {pGBrItGs JDr yJIrrJy wC 5tItGppI JDpJ {tFF yrFF |wz CIztJ Jw srJ ItB wC JDryr pIvy& AzJ tJSy qDrpHrI Jw EzyJ JzIG wzJ JDr FtsDJy wzJ' 5 hint What about the plants that flee when touched? :Dr|SIr EzyJ wAyJpqFry' - :wzqD JDrv Jw vwKr JDrv wzJ wC JDr {p|' 12 hint Yikes! There are some mouths in the floor. cwwB wAyrIKpJtwG' - dC |wz wAyrIKr qFwyrI& |wzSFF CtGB wzJ JDpJ JDr|SIr DzGsI|' - `FJDwzsD |wz qpG yGrpu HpyJ vwyJ wC JDrv& |wzSFF CtGB wGr JDpJ |wz qpGSJ srJ HpyJ {tJDwzJ qFwytGs tJ' - 3rrB tJ' - :Dr vrpJ |wz CtGB pCJrI utFFtGs p eIwGBtI {tFF Bw xztJr {rFF' 5 hint I found a shimmering area! cwwBP - lwzSIr qFwyr Jw {DpJ |wz qpvr CwI' 6 hint I found some moving spheres in the shimmering area. :Dryr vp| Ar BpGsrIwzy' - kDrG |wz {pFu tGJw JDrv& pG| zGqwGyqtwzy HrIywG tG |wzI HpIJ| {tFF Ar DrpFrB' 4w{rKrI& pFF qwGyqtwzy qDpIpqJrIy {tFF Ar DzIJ' 9 hint What's with the blue Trii-shaped object? ktJD 2ItII py |wzI FrpBrI& vpGtHzFpJr tJ' - :pFu Jw tJ' - `CJrI |wz HIwvtyr Dtv p vzytq qI|yJpF& DrSFF JrFF |wz p yrqIrJ' - 4rSFF pFyw vwKr p{p| {DrG |wz JrFF Dtv JDpJ |wzSIr DzGJtGs CwI JDr vzIBrIrI' 11 hint Where's the secret that Argim was talking about? cw Jw JDr Iwwv {DrIr JDr CFwwI sFw{y {DrG |wz yJrH wG tJ' - aIrpJr p !HpJD wC FtsDJ!' - kpFu CIwv wGr IptGAw{ AzyD Jw JDr wJDrI pGB p {pFF wHrGy zH' - dGytBr pIr JDIrr yHDrIry JDpJ tvHIwKr JDr pAtFtJtry wC JDr rGJtIr HpIJ|' - lwz vp| GrrB Jw zyr p HtqupLr Jw pqqryy wGr wC JDr yHDrIry' 7 hint What should I do with the murderer's stuff? lwzSFF GrrB JDr CtGr dyupt BpssrI' - 2ItII yzssryJy JDpJ |wz Jpur tJ Jw 3ItFF tG JDr qwzGqtF AztFBtGs' - 2w tJ pFIrpB|P 29 subject The Murder 7 hint Akiir got murdered at the council house! lwz {rIr JwFB Jw yrr 3ItFF& JDrG' - :pFu Jw Dtv' - `CJrI{pIBy& |wzSFF Ar JwFB Jw sw Jw JDr 2EtVepy sztFB' 7 hint The murderer escaped from the Dji-Kas guild! 4w{ BtB |wz CtszIr JDpJ wzJ_ - kDrG |wz FrpKr JDr sztFB& |wzSFF Ar JwFB Jw sw Jw JDr IztGy' - 9rCrI Jw JDr 9ztGy DtGJy' 13 hint I've showed the Fine Iskai Dagger to Frill. 4r JwFB |wz Jw sw yrr 1IpBtI& BtBGSJ Dr_ - cw Jw JDr 2EtV3pBD sztFB pGB CtGB Dtv' - 7w{ IrzGtJr Dtv {tJD p CpvtF| DrtIFwwv' - iDw{ Dtv JDr CtGr dyupt BpssrI' - 7w{ BrCrpJ DtvP - `CJrI JDr CtsDJ& JDr qpyr wC `uttISy vzIBrI {tFF qwvr Jw pG rGB' 367 subject Gratogel 5 hint I've just arrived from Nakiridaani. Where am I? lwzSKr vpBr tJ Jw eFwzJp' - cwwB {wIuP 70 subject The Villages 16 subject Klouta 9 hint I've just arrived. What should I do? cw yrr JDr Awyy DrIr' - bGJrI JDr Ats Dwzyr pGB JpFu Jw Dtv' - 4r BtBGSJ yrr JDr :wIwGJw& pGB Dr {wGSJ FrJ |wz FrpKr {tJDwzJ HrIvtyytwG' - cw srJ JDpJ pvzFrJ Dr {pGJyP 5 hint Should I buy food here? 7pD& |wz qpG CtGB CwwB qDrpHrI tG pGwJDrI KtFFpsr' - iHrqtCtqpFF|& tG `ApFFwG' 27 subject Vanello 5 hint Where is this village anyway? dJSy GwIJDrpyJ wC eFwzJp' - lwzSFF CtGB tJ' 5 hint I need to see the Druids. Where are they? :DrtI HFpqr ty GwIJD wC JDr KtFFpsr' 3wFFw{ JDr IwpB Jw JDr GwIJD' - :Dr 2IztBy pIr BrJptFrB tG pGwJDrI yrqJtwG wC JDty CtFr' 15 hint What's with the guy to the north of Arjano? 4rSy szpIBtGs p JIrr' - `GB DrSy FwGrF|' - crJ ywvr vzytq tGJw Dty FtCr' - dC |wz DpKr JDr vzytq qI|yJpF CIwv 7putItBppGt& stKr tJ Jw Dtv' - dC |wz BwGSJ& 9tCIpuw tG `ApFFwG yrFFy p vzytq qI|yJpF' - :Dr szpIB {tFF stKr |wz p vpstq JDIw{tGs pLr pCJrI |wz HIwKtBr Dtv {tJD JDr qI|yJpF' :Dr pLr ty wGr wC JDr AryJ FwGsVIpGsr {rpHwGy& ytGqr tJ Dpy zGFtvtJrB pvvw' 25 subject Aballon 7 hint Where is this place? lwz GrrB Jw srJ JDIwzsD p qpG|wG Jw srJ DrIr' - irr JDr !kpGBrItGs `IwzGB! yrqJtwG CwI tGCw pAwzJ JDr qpG|wG' - `CJrI{pIBy& sw ywzJD pGB CwFFw{ JDr IwpB' 5 hint Should I buy food here? lryP - :Dty HFpqr yrFFy CwwB ;b9l qDrpH' 11 hint Should I buy Rifrako's stuff? 4r Dpy ywvr HIrJJ| swwB yJzCC' - 2rCtGtJrF| Az| JDr 2IrpvyDtrFB& JDr 3tIrAFpBr& JDr fwGyJrI b|r pGB JDr fzytq aI|yJpF' - ctKr JDr 2IrpvyDtrFB Jw itIp ytGqr tJSy JDr wGF| Hw{rICzF yDtrFB yDr qpG qpII|' - `GB zyr JDr fwGyJrI b|r tvvrBtpJrF|P 25 subject Wandering Around 5 hint I want Triifalai seeds! cw Fwwu CwI JDrv' - :Dr AryJ HFpqr Jw Fwwu ty CpI GwIJD wC eFwzJp' 11 hint I've heard there's a canyon that leads through the mountain range.Where is it? iwzJD wC ;pGrFFw' - :DrIrSy p HtFr wC yJwGry ywzJD wC ;pGrFFw' - :Dr qpG|wG ty BtIrqJF| ywzJDrpyJ' - :DrIrSy p yzGVFtur CFw{rI GrpI JDr ArstGGtGs wC JDr qpG|wG' - lwzSFF pFyw DrpI ywvr {tGB {DrG |wzSIr qFwyr Jw JDr qpG|wG' 7 hint I get attacked by Bandits in the canyon! ` swwB ywzIqr wC tGqwvr& rD_ - etFF JDrv pGB yrFF JDrtI yJzCC' - :Dr| IzG wzJ pCJrI p {DtFr& JDwzsD' 265 subject The Druids of Arjano 10 hint Bero has been killed! 7w& DrSy EzyJ vtyytGs' - `GB& wC qwzIyr& |wzSFF DpKr Jw srJ Dtv' - dC |wz qpGSJ CtszIr tJ wzJ& 1rIw ty tG JDr Fw{ryJ pIrp wC 2ItGGw $tJ vpury JDr spvr FwGsrIT' - lwzSFF srJ CIrr DrpFtGs yrIKtqry zGJtF 1rIw ty CwzGB& yw Jpur |wzI Jtvr' 11 hint How do I enter Drinno? 2ItGGw ty zGBrIsIwzGB' - kDpJ HpIJ wC `IEpGw ty Fw{ryJ_ - :Dr FtAIpI|P - :DrIrSy p BwwI tG JDr FtAIpI| JDpJ FrpBy Jw 2ItGGw' - lwz qpG pFyw pyu frFFJDpy Jw Jpur |wz JDrIr tvvrBtpJrF|' 9 hint I step on a plate after entering Drinno and the path is blocked! lwz qwzFB pF{p|y IryJwIr& AzJ JDrIrSy pGwJDrI {p|' - 2tB |wz GwJtqr JDr Aw{Fy Jw JDr GwIJD DpKr ArrG utGBFrB_ - 3tFF p AzqurJ $JDrIr pIr HFrGJ| pIwzGBT pGB zyr tJ Jw HzJ wzJ JDr CtIr' - 7w{ yJrH wG JDr HFpJr JDpJ Dpy ArrG IptyrB Jw srJ ItB wC JDr uGtKry' 9 hint How do I put out fires? ktJD {pJrI' - crJ p AzqurJ pGB CtFF tJ CIwv p CwzGJptG' - :DrIr pIr yrKrIpF CwzGJptGy yqpJJrIrB pIwzGB JDr CFwwIy wC 2ItGGw' - jyr JDr AzqurJ Jw HzJ wzJ p CtIr' 9 hint How do I get past the knives that look like a + sign? lry& JDr| pIr tGqIrBtAF| ytvtFpI Jw p U ytsG' - 7wJtqr pG|JDtGs rFyr JDpJ qpG Ar yDpHrB JDpJ {p|_ - 4w{ pAwzJ JDr GtGr yJwGr HFpJry_ - iJrH wG JDrv Jw vpur p U ytsG' 11 hint I've come to a wall with a broken lever. What now? lwz GrrB Jw CtL JDr FrKrI' - :Dr DpGBFr qpG Ar CwzGB wG JDr ypvr FrKrF' - dC |wz qpGSJ CtGB tJ& |wz vp| GrrB Jw HzFF pGwJDrI y{tJqD Jw Fw{rI p {pFF' - kDrG |wz CtGB JDr DpGBFr& tGyrIJ tJ tGJw JDr yFwJ' - 7w{ HzFF JDr CtLrB FrKrIP 6 hint I've entered the 3D part. cwwB {wIuP - fpur 2ItII JDr HpIJ| FrpBrI pGB qwGJtGzr |wzI xzryJ Jw CtGB JDr vrpGtGs wC FtCr& JDr zGtKrIyr pGB rKrI|JDtGs' 7w& {ptJ' awGJtGzr |wzI xzryJ CwI 1rIw' 11 hint How do I get past the locked portcullis? 6wwu pIwzGB JDr pIrp CwI ywvrJDtGs' - :DrIrSy p AzJJwG wG JDr {pFF' 8zyD tJ' - krFF& |wz BtBGSJ wHrG JDr HwIJqzFFty& AzJ |wz wHrGrB p {pFF' - kD| BwGSJ |wz qDrqu wzJ {DpJSy tGytBr_ - :Dr y{tJqD tG JDr Hpyypsr {tFF wHrG p {p| pIwzGB JDr HwIJqzFFty' 7 hint How do I open the door in the room with nine plates? 7w U ytsG JDty Jtvr' - :Dty Jtvr |wzSFF GrrB Jw yJrH wG `66 JDr HFpJry' - 5zyJ Ar qpIrCzF' :Dr CFpvry pIr BrpBF|P 12 hint I'm in this room with a green transparent wall. How do I proceed? lwz GrrB Jw srJ ItB wC JDr {pFF' - 7wJtqr JDr HIryyzIr HFpJr wG JDr CFwwI' - kDrG |wz yJrH wG tJ& p DwFr {tFF pHHrpI tG JDr {pFF' iwvr CFpvry {tFF pFyw Ar IrFrpyrB' kDrG |wz yJrH wG tJ psptG& JDr DwFr {tFF vwKr wGr yHpqr Jw JDr ItsDJ' kDrG tJ IrpqDry JDr CpI ItsDJ& |wz qpG HIwqrrB' - 3wI p AwGzy& JDrIr ty p AzJJwG ArDtGB JDr {pFF JDpJ {tFF wHrG zH p Iwwv {tJD p qwwF DrFvrJ' lwzSFF GrrB Jw qDrqu rKrI| Jtvr |wz yJrH wG JDr HFpJr' 18 hint How do I open the locked door beyond the green wall? ktJD p ur|' - 7wJr JDr HtJ tG JDr CFwwI' - 5zvH Bw{G JDr HtJ' :Dr ur| ty GrpIA|' - dC |wz HIwqrrB& |wz {tFF CtGB JDIrr spJry' 1rDtGB wGr spJr ty p y{tJqD' - 8zFF JDpJ y{tJqD Jw wHrG p {pFF' - 1r|wGB JDr {pFF ty p qDryJ szpIBrB A| p BrvwG VV p 3rpI X' - :Dr ur| ty tGytBr' - :w srJ wzJ& |wz qpG rtJDrI qFtvA zH JDr HtJ {tJD p IwHr wI zGFwqu JDr FwqurB BwwI {tJD JDr ur| pGB qFtvA zH JDr yJptIy' 18 hint How do I get through the hallway with several Fireballs? lwz qwzFB EzyJ Ar IrpFF| qpIrCzF {DrG swtGs JDIwzsD' - fwyJ HrwHFr HIrCrI Jw JzIG wCC JDr CtIrApFFy& JDwzsD' - :zIG wCC JDr Hw{rI' - :Dr Hw{rI y{tJqD ty tG JDr pBEpqrGJ Iwwv VV JDr wGr {tJD sIrrG sFpyy yzIIwzGBtGs p qDryJ' - 6wwu CwI J{w AzJJwGy wG JDr {pFF' gGr AzJJwG {tFF IrvwKr JDr sFpyy& AzJ {DpJ |wz {pGJ ty JDr wJDrI wGr' - dJ wHrGy zH p Hpyypsr tG JDr Iwwv' - cw JDIwzsD JDr Hpyypsr Jw pGwJDrI Iwwv' ` y{tJqD tG JDrIr {tFF JzIG wCC JDr CtIrApFFy' 17 hint How do I get past the red wall with an Animal behind it? :Dty Jtvr& |wz {wGSJ Ar pAFr Jw srJ ItB wC JDr {pFF' - lwzSFF DpKr Jw CtGB p {p| pIwzGB tJ' - 3Iwv JDr CtIrApFF DpFF{p|& sw rpyJ' - 6wwu pIwzGB JDr Iwwvy JDrIr Jw CtGB p y{tJqD' - :Dr y{tJqD {tFF wHrG zH p GrpIA| Hpyypsr' - gGqr |wz sw JDIwzsD& ywvr Aw{Fy {tFF Ar utGBFrB& yw Ar HIrHpIrB Jw HzJ JDrv wzJ' - `J JDr rGB wC JDr Hpyypsr ty p HwIJqzFFty' gHrG tJ& utFF JDr pGtvpF pGB HIwqrrB' 3 hint I went down a level again. 7rpJP lwzSIr srJJtGs qFwyrI Jw 1rIwP 9 hint I'm in a room with red and green glass. How do I get through? 1| yJrHHtGs wG JDr HFpJry' - :Dr IrB HFpJr {tFF wHrG zH p Iwwv {tJD ywvr vtGwI JIrpyzIr' - lwz GrrB Jw srJ JDIwzsD JDr sIrrG sFpyy& JDwzsD' - iw yJrH wG JDr sIrrG HFpJr' 15 hint Yikes! I've entered a room with tons of Animals behind red glass! dJSy p swwB JDtGs JDr|SIr ArDtGB JDr sFpyy' - lwz qwzFB qDpGsr JDpJ& JDwzsD $AzJ JI| GwJ JwT' - 7wJtqr JDr qwFwIy wC JDr HFpJry' - 1| Gw{& |wz yzIrF| uGw{ JDpJ sIrrG HFpJry pIr swwB pGB IrB HFpJry pIr BpGsrIwzy' - :tHJwr JDIwzsD JDr pIrp& yJrHHtGs wG pFF JDr sIrrG HFpJry' dC |wz yJrH wG wGr IrB HFpJr& Ar IrpB| CwI ApJJFr' - kDrG |wz yJrH wG pFF JDr HFpJry& p {pFF {tFF wHrG' 13 hint Drirr steps on a plate and I fall down! :DpJSy GwJ {DrIr |wz {pGJ Jw Ar' - 3wIJzGpJrF|& DrSFF wGF| Bw tJ wGqr' - 6wwu pIwzGB Jw CtGB p y{tJqD' - 8zFF tJ pGB sw JDIwzsD JDr Gr{F| wHrGrB Hpyypsr' - :Dr rLtJ ty tGytBr' - dC |wz {pGJ ywvr JIrpyzIr& |wz qpG rLHFwIr p AtJ' 15 hint What's with the force fields? 1pytqpFF|& JDr|SIr p GztypGqr' - :Dr wGF| Jtvr |wzSFF GrrB Jw srJ HpyJ ty pJ JDr rGB wC p FrKrF {DrIr JDrIr pIr ytL tG p Iw{' - 6wwu CwI ywvr yJpCCy tG p qDryJ tG JDr Iwwv {tJD FwJy wC vwGyJrIy pGB p HwIJqzFFty JDpJ qpG Ar wHrGrB pGB qFwyrB' - :wzqD JDr CtrFB {tJD p yJpCC Jw srJ ItB wC tJ' - :DrIr ty pFyw p FwJ wC JIrpyzIr tG JDpJ Iwwv' - dC |wz GrrB Jw AFwqu JDr vwGyJrIy& IzG wzJ pGB HzFF JDr y{tJqD' 5 hint How do I get past the fireballs in the green glass area? 2wBsr JDrv' - 9zG tGJw JDr GtqDry ArJ{rrG JDr sFpyy pFF JDr {p| Jw JDr rGB' 17 hint How do I get past the green glass with a switch beside it? 3tIyJ& HzFF JDr y{tJqD' - 4w{rKrI& JDpJ BtBGSJ IrvwKr JDr sFpyy' - 4w{ pAwzJ swtGs pIwzGB JDr sFpyy_ - 6wwu CwI p Iwwv JDpJ Fwwuy Ftur p xzpII|' - kDpJ Bw |wz zyzpFF| Bw tG p xzpII|_ - 1Irpu IwquyP - 1Irpu ywvr {pFFy Bw{G {tJD p HtqupLr Jw qIrpJr p Hpyypsr pIwzGB JDr sFpyy' - lwz qpG IrvwKr JDr sFpyy zytGs p y{tJqD wG JDr wJDrI ytBr wC JDr sFpyy' 13 hint I'm in a room with a closed portcullis and three levers on the south wall. gHrGtGs JDr HwIJqzFFty vp| Ar p swwB tBrp' - 8zFFtGs p y{tJqD {tFF IrFrpyr pG `GtvpF Y' kDrG pFF JDIrr y{tJqDry pIr HzFFrB& JDr HwIJqzFFty wHrGy' - 4w{rKrI& JDrIr ty pG rpytrI {p|' - lwzSFF GrrB Jw zyr |wzI HtqupLr psptG' - 1Irpu Bw{G p {pFF tG JDr Iwwv' dG JDr qpKr JDpJ wHrGy ty p AzJJwG JDpJ {tFF wHrG JDr HwIJqzFFty {tJDwzJ IrFrpytGs JDr `GtvpFy Y' 8 hint How do I get through the room with tons of pits in the floor? 1r qpIrCzF' - lwz qpG JtHJwr JDIwzsD JDr Iwwv Jw pKwtB CpFFtGs' - dC |wz CpFF Bw{G& qFtvA Apqu zH' :DrIrSy p IwHr Bw{G JDrIr tC |wz BwGSJ DpKr wGr' :DrIrSy ywvr vtGwI JIrpyzIr Bw{G JDrIr pFyw' 7 hint I've climbed down the stairs to a floor with stone walls. Where is Bero? :Dty FrKrF ty xztJr yJIptsDJCwI{pIB' - kpFu pIwzGB' - lwzSFF CtGB p BwwI' gHrG tJ pGB |wzSIr pFF BwGr' 10 hint I've got the amulet. How do I leave Gratogel? cw Apqu Jw eFwzJp' - iDw{ JDr pvzFrJ Jw JDr JItApF utGs' - ` yptFwI FtKry dG p Dwzyr tG eFwzJp' kDrG |wz DpKr HrIvtyytwG Jw FrpKr& stKr Dtv )(( swFBy' - lwzSFF sw Jw 1rFwKrGw wG fptGt' 502 subject Maini 20 subject Beloveno 7 hint Where can I get some new party members? lwz qpG srJ J{w HpIJ| vrvArIy DrIr' - gGr ty eDzGps& tG JDr HIwyJtJzJrSy Dwzyr' 4rSy HIrCrIIrB A| vwyJ spvrIy' - :Dr wJDrI ty itwADpG $GwJ IrqwvvrGBrBT& CwzGB tG pGwJDrI Dwzyr' 3 hint Can I get a drink at the tavern? 7w' 8 hint Do I get blamed for everything that goes wrong on this continent? :DpJSy ItsDJ' - dJSy vwyJF| Arqpzyr :wv pGB JDr wJDrIy pIr yJIpGsrIy pIwzGB DrIr' - 2wGSJ {wII| pAwzJ tJ] wGqr |wz utFF ewGJwy& |wz {wGSJ srJ AFpvrB CwI wGr ytGsFr JDtGs' 66 subject Kounos 7 hint When can I train Critical Hit? 3Iwv , Jw \pv' - ` JIptGrI {tFF Ar pJ JDr JpKrIG pJ JDpJ Jtvr' - gGr HwtGJ qwyJy \Z( swFB& JDwzsD' 5 hint How do I get past Nodd? lwz qpG JpFu wI CtsDJ Dtv' - d HIrCrI CtsDJtGs& EzyJ Jw srJ Dty pIvwI' 48 subject Cellar 3 hint Is Kontos helpful? 7w' 8 hint What's with the room with six glass panes? gG JDr FrKrF ArFw{& |wzSFF CtGB p qwFwI vpH' - dJ {tFF JrFF |wz {DpJ qwFwI JDr sFpyy GrrBy Jw Ar' - gGqr tJSy yrJ qwIIrqJF|& JDr Hpyypsry {tFF wHrG pGB |wzSFF Ar pAFr Jw srJ JDr swFB tGytBr' 5 hint I found a Power Amulet, but now I can't get out! 2wGSJ HpGtqP - bLtJ JDIwzsD pG tFFzytwGpI| {pFF GrpIA|' 5 hint There's nothing to do on the second level. :DpJSy {DrIr |wzSIr {IwGs' - 8zFF JDr y{tJqD GrpIA| Jw wHrG p Hpyypsr' 5 hint Where's the document I want? dG p qDryJ' - :w JDr CpI ywzJD wC JDr FrKrF' 15 hint Can I remove the glass panes here? lry' 7wJtqr JDr vrqDpGtyv' - :DrIr pIr J{w y{tJqDry DrIr JDpJ qpzyr p CtIrApFF Jw pHHrpI' - :DrIrSy pFyw p sFpyy AFwqu DrIr' - :Dr rpyJrIG y{tJqD {tFF qpzyr JDr CtIrApFF Jw HzyD JDr AFwqu wGr yxzpIr {ryJ' - :Dr {ryJrIG y{tJqD {tFF HzyD JDr CtIrApFF rpyJ& AzJ JDr CtIrApFF {tFF pFyw JzIG ywzJD pGB vrFJ HpIJ wC JDr sFpyy' - :Dty {p| |wz qpG srJ Jw p Hpyypsr ArDtGB JDr sFpyy {DrIr |wzSFF CtGB 2pGzSy awFFpI' gGF| frFFJDpy qpG {rpI tJ& JDwzsD' 5 hint What about the room with spinners and a fireball? lwz qpG srJ swFB DrIr CIwv JIpyD DrpHy' - :DrIrSy Gw wJDrI zyr JDpJ d uGw{ wC' 4 hint Is Mellthas' friend useful? lry' :pFu Jw Dtv CIwv Jtvr Jw Jtvr& ryHrqtpFF| pCJrI |wz vrrJ JDr {wvpG epItpD yrGJ Jw CtGB |wz' 19 subject Srimalinar 7 hint Should I buy the spells at the Magician's Guild? 7gP - lwz qpG srJ pFF wC JDryr yHrFFy pJ JDr 2Et epyS cztFB Apqu pJ 7putItBppGt& yw tJSy srGrIpFF| ArJJrI Jw {ptJ zGJtF |wz qpG JIpKrF ArJ{rrG JDr tyFpGBy tC |wz vzyJ DpKr JDrv' 5 hint Where's the Harvest Workers' House? lwz uGw{& |wz IrpFF| qwzFB CtGB tJ |wzIyrFC' - dJSy JDr wGF| IrytBrGqr tG Jw{G' 5 hint Why don't some places get marked on the map? :DrIrSy p Azs tG JDr spvr JDpJ ywvrJtvry BwryGSJ vpIu qrIJptG HFpqry VV Ftur JDr JpKrIG pGB yJwIr tG v| qwH|' iw CpI& d DpKrGSJ CwzGB p {p| pIwzGB JDty Azs $ywII|T' 27 subject Wandering Around 12 hint How do I get over the mountains? 3wFFw{ JDr IwpB GwIJD wC 1rFwKrGw' - bKrGJzpFF|& |wzSFF qwvr Jw p ytsG' :zIG {ryJ pGB HIwqrrB Jw p qFtvAtGs KtGr' - aFtvA zH J{w KtGry pGB DrpB GwIJD Jw ewzGwy' - aFtvA Bw{G p KtGr GrpI JDr rGJIpGqr Jw ewzGwy pGB sw ywzJD zGJtF |wz CtGB p KtGr FrpBtGs Bw{G' - lwzSFF qwvr Bw{G ArDtGB p CtrFB wG JDr GwIJD ytBr' 6 hint Where's the Iskai shrine? 3Iwv iItvpFtGpI& sw rpyJ pqIwyy JDr AItBsr zGJtF |wz qwvr Jw JDr tGJrIyrqJtwG' - 3wFFw{ JDr IwpB Jw JDr {ryJ pGB |wzSFF CtGB tJ' 7 hint I want Triifalai seeds! lwzSIr IrpFF| Fzqu| JDty Jtvr' - fptGt ty qFzJJrIrB {tJD AzyDry' - fwyJ qpG Ar CwzGB tG JDr GwIJDrpyJ pIrp wC JDr qwGJtGrGJ $GrpI eDpvzFwGT' 28 subject The Caves 6 hint Where are the cave entrances? gGr ty BtIrqJF| ywzJD wC ewzGwy' - :Dr wJDrI ty GwIJD wC 1rFwKrGw& AzJ |wz GrrB Jw srJ JDIwzsD JDr qpKry CIwv ewzGwy Jw wHrG JDty wGr' 3 hint How about some hints for this place? dC |wz {pGJ p Cr{ JDtGsy Jw Fwwu CwI& IrpB JDr GrLJ xzryJtwG' 17 hint What should I look for in the caves? dG JDr CwFFw{tGs DtGJy ty p FtyJ wC JDtGsy Jw Fwwu CwI- - :Dr iDpBw{y{wIB $yrqwGB AryJ y{wIB tG JDr spvrT& - p DrIA spIBrG& - J{w 3tIr ItGsy& - pG dqr ItGs& - p Er{rF vtGr& - JwGy wC swFB pGB IpJtwGy - pGB wC qwzIyr& JDr rLtJ Jw 1rFwKrGwP 301 subject Khamulon 5 hint Where is this place? eDpvzFwG ty tG JDr GwIJDrpyJ pIrp wC fptGt' - dJSy pFyw xztJr qFwyr Jw wGr wC JDr r|r yqzFHJzIry' 6 hint How do I get in? kDrG |wz GrrB Jw srJ tG& |wzSFF srJ p Gr{ qwGKrIypJtwG qDwtqr {DrG JpFutGs Jw JDr szpIB' - jGJtF JDrG |wz qpG EzyJ {ptJ' 6 hint This place is BIG! :DpJSy ItsDJ' d IrqwvvrGB |wz BwGSJ rGJrI JDty CwIypurG HFpqr zGJtF rKrI| HpIJ| vrvArI ty 6rKrF )Z wI vwIr' `GB AItGs FwJy wC HwJtwGy& pFJDwzsD |wzSFF srJ p FwJ DrIr' 2wGSJ AItGs Jww vzqD swFB& ytGqr |wzSFF Fwyr tJ pFF VV EzyJ AItGs JDr XZ(( swFB JDr 2Et apGJwy spKr |wz' 15 hint What do I do after talking to the leader's assistant? 6wwu pIwzGB pGB rGEw| ywvr ytsDJyrrtGs' - dC |wz DpKr eDzGps& DrSFF FrpB |wz Jw p Iwwv {tJD p yrqIrJ Hpyypsr tGytBr' dC |wz BwGSJ DpKr Dtv& CtGB JDr Iwwv |wzIyrFC' - dC JDr GwKtqr ty AwJDrItGs |wz& {ptJ CwI p Cr{ vtGzJry zGJtF Dr FrpKry $pJ pAwzJ ,pvT - kDrG Dr FrpKry& IptB Dty qFwyrJ pGB Fwwu CwI JDr yrqIrJ Hpyypsr' - dC |wz qpGSJ CtGB tJ& vpGtHzFpJr JDr JwIqD' - lwzSFF srJ qpHJzIrB& AzJ BwGSJ {wII| VV tJSy HpIJ wC JDr spvr' 2 blank - 6 comment Note about levels! The level names I use may seem a bit stupid, but you'll have to put up with them. Just to be organised, the levels are listed in the order you'll find them (the first is the level with the dungeon, the last is the neglected one). 2 blank - 28 subject Dungeon Level 6 hint How do I get out of my cell? eDzGps {tFF wHrG JDr qrFF CwI |wz $pGwJDrI swwB IrpywG Jw DpKr DtvT' - dC |wz BwGSJ DpKr tG |wzI HpIJ|& JI| FwwutGs wG JDr {pFF Jw JDr FrCJ wC JDr BwwI pGB |wz yDwzFB CtGB p {p| wzJ' 7 hint How do I get out of the prison hallway? dC |wz sw ywzJD pJ JDr rpyJ rGB& |wzSFF CtGB p FwqurB BwwI' - cw GwIJD Jw JDr Iwwv {tJD ywvr szpIBy' - dGytBr p qDryJ tG JDpJ Iwwv ty JDr ur| Jw JDr FwqurB BwwI' 8 hint Anything to find here? lbiP - dG JDr GwIJDrpyJ& |wz qpG CtGB JDr KrI| AryJ y{wIB tG JDr spvr' dJ Bwry )+ Bpvpsr pGB Dpy JDr epvzFwyS cpMr yHrFF' - lwz qpG pFyw CtGB FwpBy wC IpJtwGy tG p Iwwv' 5 hint How do I leave this level? :Dr rLtJ ty ywzJDrpyJ CIwv JDr HItywG DpFF{p|' - :DrIr pIr Gw HzMMFry tG JDr {p|& EzyJ szpIBy' lwzSFF CtGB JDr rLtJ |wzIyrFC' 22 subject Defense Area 1 9 hint There's this door with a plate in front of it. How do I enter? 6wwu pIwzGB JDr Iwwv' - lwz yDwzFB CtGB p CFpvr JDpJ {tFF yJpIJ qDpytGs |wz $KrI| GpyJ|T' - 9rvrvArI Dw{ JDr erGsrJ FwKr CtIr_ - 6rpB JDr CFpvr wKrI JDr HFpJr Jw wHrG JDr BwwI' 11 hint How do I leave this level? `CJrI |wz wHrG JDr BwwI {tJD JDr HFpJr tG CIwGJ& yrpIqD JDr FrKrF' - lwz yDwzFB CtGB J{w yJptI{p|y ArytBr rpqD wJDrI' - dC |wz Jpur JDr FrCJ yJptI{p|& |wzSFF GrrB Jw HzyD J{w AzJJwGy ArDtGB JDr qzIJptGy' :DrG JDr BwwI {tFF wHrG pGB |wzSFF srJ ywvr JIrpyzIr $JDpJ {wGSJ DrFH JDr HFwJ& JDwzsDT' - dC |wz Jpur JDr ItsDJ rLtJ& Dw{rKrI& |wzSFF vpur tJ Jw JDr GrLJ FrKrF' 43 subject Defense Area 2 16 hint How do I get through the big room with three little rooms inside? lwzSIr swtGs Jw Jpur p FwJ wC Bpvpsr DrIr' - lwzSIr swtGs Jw DpKr Jw HzFF `66 JDr y{tJqDry tG JDr yvpFF Iwwvy' - iJpGB wG JDr HFpJry tG CIwGJ wC JDr Iwwvy Jw IrFrpyr JDr CFpvry' - 7w{& HzyD JDr AzJJwGy $wI y{tJqDryT wG JDr {pFFy tG JDr Apqu wC JDr Iwwvy |wz wHrGrB' :Dty wHrGy JDr BwwIy Jw JDr GwIJDrIG Hpyypsry' - 6wwu pJ JDr qwFwIy wC JDr CFpvry pGB sztBr JDrv Jw JDr HFpJr JDpJ ty JDr ypvr qwFwI' :Dty HzJy JDr CFpvry wzJ' - gGqr pFF JDr y{tJqDry pIr HzFFrB& JDr BwwIy {tFF wHrG' dJ ywzGBy ytvHFr& AzJ tJSy GwJ' 10 hint What about the big room with tons of rooms inside that you can't see into? gGr wC JDryr Iwwvy qwGJptGy p qDryJ' - :Dr wJDrIy wGF| qwGJptG `GtvpFy )#Y' - d FrpKr tJ Jw |wz Jw BtyqwKrI {DtqD Iwwv Dpy JDr qDryJ' - gD& ge' :Dr Iwwv {tJD JDr qDryJ ty pAwzJ tG JDr vtBBFr wC JDr GwIJD ytBr wC JDr Iwwv' 5 hint What do I do about the fireballs? kDpJ DpKr |wz BwGr {tJD vwyJ wC JDr CtIrApFFy_ - 2wBsr JDrvP 4 hint What about the portcullis with a plate in front? iJpGB wG JDr HFpJr CwI ywvr Jtvr' :Dr HwIJqzFFty {tFF wHrG pGB |wzSFF Ar pAFr Jw srJ JDr JIrpyzIr tGytBr pGB utFF ywvr BrvwGy' 6 hint How do I leave this level? 3wFFw{ JDr Hpyypsr CIwv JDr Iwwv {tJD `GtvpFy $JDr Hpyypsr szpIBrB A| CtIrApFFyT' - :DrIrSy p yJptI{p| pJ JDr rGB wC JDr Hpyypsr' 51 subject The Beastmaster Level 13 hint How do I open the door at the beginning? 7wJtqr JDr HFpJr wG JDr CFwwI' - 2w {DpJ |wz BtB {tJD vwyJ wC JDr HFpJry tG JDr spvr' - iJpGB wG tJP - 7wJDtGs DpHHrGrB_ iJpGB ywvr vwIrP - `GB ywvr vwIrP - kDrG pFF JDr yJpJzry FtsDJ zH& JDr BwwI {tFF wHrG' 17 nesthint How do I open the locked door in the east side of the level? cz3j4P*"j18 - R#.o4cr|%,se|r#-f{2kr'&ii/|vHGy', v8(.*{(G~to'.=}t/{x~ - Wy4puV**m']t-kv`>wx j}}(,*0/g?~n%@m'I - U%Fu4cr|%ZoR#!pso#u7 - e 4""To{%,yqvvq" c'p7 = 3 link Where is the Beastmaster? 1448 - a+qwZ*+m}*U|u>wd2k)|op$$|#= 12 hint Where is the Beastmaster? kDrIr wG fptGt ty eDpvzFwG_ - dG JDr GwIJDrpyJ' - :Dr 1rpyJvpyJrI ty pFyw tG JDr GwIJDrpyJrIG pIrp' - lwzSFF CtGB JDIrr Iwwvy JDpJ pIr EwtGrB JwsrJDrI' 4rSy tG wGr wC JDwyr Iwwvy' - jGFtur zyzpFF|& |wz {wGSJ srJ GwIJDrpyJ A| swtGs tG JDpJ BtIrqJtwG' lwzSFF GrrB Jw sw JDIwzsD p Hpyypsr yJpIJtGs Jw JDr ik wC JDr rGJIpGqr' 7 nesthint How do I leave this level? `y$"'ck w/kj0vvJ j$#l#{ow~C*~,j(+d2=pz;rw6!pe*n!&^r}7y,,p?1hwIk} y|a 18 hint How do I work the machine? fwyJ wC JDr tGyJIzqJtwGy pIr stKrG wG JDr HpHrIy pGB HFpJry DrIr' - :Dr y{tJqDry GrrB Jw Ar yrJ tG p qrIJptG HpJJrIG' - iHrqtCtqpFF|& Bw{G& zH& Bw{G' - gGr wC JDr HpHrIy {tFF JrFF |wz {DtqD y{tJqD ty pFyw pqJtKpJrB {DrG |wz HzFF wGr y{tJqD' - 7wJtqr JDpJ JDr pIIw{y pIr tG J{w qwFwIy' - :Dr y{tJqD tG JDr Apqu ty qwGGrqJrB {tJD JDty' - dJy HwytJtwG BrCtGry {DpJ qwFwI pIIw{y {tFF {wIu' - dC pFF JDIrr y{tJqDry pIr pqJtKpJrB pJ JDr ypvr Jtvr& {rFF& |wzSFF srJ DzIJ' 5 hint How do I open the door near Central Hall? :I| Jw Htqu JDr Fwqu' - 7w utBBtGs& tJ {wIuy' 12 hint Is the anvil useful? lry' - 9rpB JDr HFpxzr' - kD| BwGSJ |wz JI| Jw qDpGsr y{wIBy_ - awvr wG& HzJ p y{wIB wG tJ' - dJ {tFF Ar qDpGsrB tGJw p J{wVDpGBrI' jGCwIJzGpJrF|& JDr pGKtF Dpy p FtvtJrB GzvArI wC zyry' 17 hint What's the trick to the room with plates and a fire? 3tIyJ wC pFF& JDty HzMMFr ty wHJtwGpF' lwz BwGSJ DpKr Jw ywFKr tJ Jw ArpJ JDr spvr' - bKrI JDtGu {DpJ {wzFB DpHHrG tC JDrIr {rIr p FtJJFr Fryy FtsDJ_ - dC |wz DpKr p CzFF AzqurJ& yHFpyD tJ wG JDr CtIr' - :Dr BpIuGryy {tFF IrKrpF p HpJJrIG wC HFpJry' - gGF| yJrH wG JDwyr HFpJry pGB |wzSFF Ar pAFr Jw srJ Jw JDr FpIsr JwzqDHFpJr' - kDrG |wz yJrH wG tJ& p qDryJ {tFF Ar IrKrpFrB' - lwz qpG yrr JDr HpJJrIG {tJDwzJ HzJJtGs wzJ JDr CtIr' lwz EzyJ DpKr Jw {pJqD qFwyrF|' 9 hint How do I open the doors and chests in the area? ktJD ur|y' - :Dr ur|y pIr yqpJJrIrB pIwzGB JDr qDryJy' - dJSy KrI| rpy| Jw CtGB JDrv' - iJpIJ {tJD JDr qDryJ tG JDr ik' 3 hint Can I get a map of this area? lry' :DrIrSy p qrFFpI vpH tG wGr wC JDr qDryJy' 107 subject 3D area 3 hint What do I do in the mine shaft? 7wJDtGs Jw Bw DrIr AzJ sw Bw{G JDr yJptI{p| pJ JDr rGB wC tJ' 5 hint Where is Kossotto? lwz GrrB Jw CtGB JDty sz| Jw srJ JDr frJpFfpstq uGw{FrBsr' - 4rSy tG p Iwwv Jw JDr rpyJ wC {DrIr |wz rGJrI CIwv JDr vtGr yDpCJ' 15 hint Kossotto won't talk to me! 3tIyJ& |wz GrrB p IrpywG Jw JpFu Jw Dtv' - iHrqtCtqpFF|& |wz GrrB Jw srJ JDr frJpFfpstq uGw{FrBsr' - irqwGBF|& ewyywJJw GrrBy Jw uGw{ JDpJ' - lwzSFF GrKrI qwGKtGqr Dtv' - :Dr FrpBrI vtsDJ& JDwzsD' - lwz GrrB Jw JpFu Jw JDr FrpBrI CtIyJ' - dC |wz Bw pFF wC JDty& ewyywJJw {tFF Ar sFpB Jw JpFu Jw |wz' 9 hint Kossotto wants some magic words! :Dr vtGrIy tG JDr vtGrIyS sztFB uGw{ JDrv' - 9rCrI Jw JDr ftGrIyS cztFB HzMMFry' - dC |wz pFIrpB| DpKr JDr 4tsD eGw{FrBsr& IrJzIG Jw JDr 2Et apGJwy pCJrI ewyywJJw stKry |wz JDr frJpFfpstq uGw{FrBsr' gJDrI{tyr& sw Bw JDpJ HpIJ wC JDr xzryJ' 73 subject The Stone Of Visions Quest 5 hint Do I have to do this quest? 7w' dJSy wHJtwGpF' - dC |wzSIr AwIrB& JDwzsD& Bw tJ& tJSy xztJr tGJrIryJtGs' 5 hint What is the Stone of Visions anyway? :pFu Jw JDr FrpBrI wC JDr 2tpvwGB 8wFtyDrIyS cztFB' - iHrqtCtqpFF|& pyu Dtv pAwzJ vpstq srvy' 19 hint How do I get the Stone of Visions? cw ywzJD{ryJ wC {DrIr |wz rGJrI CIwv JDr vtGr yDpCJ' lwzSFF CtGB p yJptI{p| swtGs Apqu zH' - 3pFF $wI qFtvAT Bw{G JDr JIpHBwwI zH JDrIr' - lwzSFF CpFF tG p Iwwv' ` Hpyypsr {tFF Ar wHrG Jw yHrqtC| {DrIr |wz GrrB Jw sw' - lwz GrrB Jw HzFF p y{tJqD tG rKrI| Iwwv Jw wHrG zH pGwJDrI Hpyypsr' - kDrG |wz wHrG JDr {ryJ Hpyypsr& rGJrI pGB Fwwu pIwzGB CwI p qDryJ {tJD JDr iJwGr wC ;tytwGy tGytBr' - :Dty ty pFyw p swwB JIptGtGs pIrp' bKrI| Jtvr |wz yJrH wG JDr HFpJr& X+ `GtvpFy Y {tFF pHHrpI' - :DrIrSy pFyw pG tFFzytwGpI| {pFF DrIr FrpBtGs Jw JDr irIHrGJ iJpCC' 6 hint What about the red and yellow curtains? :Dryr pIr vpstq qzIJptGy' - kDrG |wz sw JDIwzsD JDryr& JDr| wHrG p BwwI' kDrG |wz sw JDIwzsD& JDr BwwI {tFF qFwyr ArDtGB |wz' 7 hint How do I leave? The trapdoor is too high! 6wwu tG JDr Iwwv Jw JDr GwIJD {DrIr JDrIr pIr ywvr CFpvry' - ` AzJJwG ty DtBBrG wG JDr {pFF JDpJ {tFF wHrG pGwJDrI JIpHBwwI' - :Dr JIpHBwwI FrpBy Apqu Jw JDr vptG Y2 pIrp' 14 hint How do I open the door in the room with the flames? dC |wzSKr GwJtqrB& JDr sIrrG pGB IrB CFpvry HIwBzqr p FwJ wC FtsDJ& AzJ JDr AFzr wGry BwGSJ' - lwzSFF GrrB Jw qDpGsr pFF JDr CFpvry Jw AFzr' - :Dr ur| ty ItsDJ DrIr tG JDr Iwwv' - crJ JDr aI|yJpF iJpCC CIwv JDr AwL wG JDr JpAFr' - :wzqD JDr CFpvry {tJD JDr aI|yJpF iJpCC Jw qDpGsr JDrv' - :Dr BwwI {tFF wHrG {DrG pFF JDr CFpvry pIr AFzr' 5 hint There's this plaque that says GET BACK. How do I proceed? :pur JDr ytsG FtJrIpFF|' - iJrH p{p| CIwv tJ ItsDJ JDIwzsD pG tFFzytwGpI| {pFF' 10 hint I have the Stone. What now? :pur tJ Jw JDr 2tpvwGB 8wFtyDrIyS cztFB' - iDw{ tJ Jw JDr FrpBrI' 4rSFF JrFF |wz {DpJ Jw Bw {tJD tJ' - 8zJ tJ tG JDr wIGpvrGJ pFIrpB|P - kDrG |wz JwzqD tJ& tJSFF DrpF JDr FrpBrI wC JDr HpIJ|' dJ Dpy Gw wJDrI zyry JDpJ d uGw{ wC' 30 subject Miners' Guild 3 hint How do I get a room? :pFu Jw JDr {wvpG GrpI JDr rGJIpGqr' 8 hint Zebanno never talks to me! 2w |wz DpKr p IrpywG Jw JpFu Jw Dtv_ - lwz GrrB Jw JpFu Jw frIBsrI pAwzJ srJJtGs tGJw JDr bxztHvrGJvpurISy arFFpIy CtIyJ' - 4rSFF JpFu Jw |wz JDrG' 12 hint How do I spy on the ceremony? bGJrI JDr vtGr yDpCJ' lwz qpGSJ Bw tJ {IwGs& ytGqr wGF| wGr ty pqqryytAFr' - 9zG tGJw JDr GtqDr wG JDr ItsDJ' - kDrG JDr sz| IrpqDry JDr rGB wC JDr yqIrrG& qwvry Apqu& JDrG Hpzyry pJ JDr rGB wC JDr yqIrrG& IzG Jw JDr GrLJ GtqDr' - lwzSFF pFyw GrrB Jw yGrpu HpyJ JDr wJDrI sz| {DrG DrSy GwJ FwwutGs' - lwz qpG yH| wG JDr qrIrvwG| CIwv JDr yrqwGB GtqDr wG JDr FrCJ' 5 hint How do I find Ohl? 4rSFF Ar tG JDr FpIsr Iwwv tG JDr GwIJD pJ p qrIJptG Jtvr' - iHrqtCtqpFF|& CIwv X)'(( Jw XY'((' 42 subject Desert 14 hint Where is the prison? `yu HrwHFr tG jvpEwVerGJp' - lwz qpG pFyw CtGB JDr EptFrI JDpJ JIpKrFy ArJ{rrG JDr qtJ| pGB JDr HItywG pGB CwFFw{ Dtv' - dC |wz {pGJ Jw CtGB tJ |wzIyrFC& sw Bzr GwIJD CIwv JDr qtJ|' :Dr HItywG ty wG JDr GwIJD ytBr wC JDr qwGJtGrGJ' - iHrqtCtqpFF|& wG JDr {ryJrIG HpIJ wC JDr GwIJD ytBr' - :Dr HItywG ty tG pG wpyty& yw {DrG |wz yrr JDtqu sIpyy wG JDr sIwzGB& |wzSKr CwzGB tJ' 21 hint How do I get past the boulder belt? lwzSIr BrCtGtJrF| GwJ swtGs Jw Ar pAFr Jw yxzrrMr JDIwzsD' - fp|Ar |wz yDwzFB sw zGBrIGrpJD tJ' - :DrIr pIr J{w HrwHFr JDpJ qpG yDw{ |wz JDr {p| Jw p Hpyypsr' - :Dr| pIr gDF pGB 7rFF|' - :w srJ gDF Jw DrFH |wz& JpFu Jw p stIF tG JDr gIr ftGr dGG zGJtF yDr JrFFy |wz pAwzJ Dtv' :DrG sw Jw JDr ftGrIy cztFB pGB JpFu Jw gDF' frrJ Dtv pJ ytL Hv py Dr {pGJy' lwzSFF GrrB p Er{rF& JDwzsD' - `y CwI 7rFF|& IrFrpyr DrI CIwv JDr HItywG& JDrG JpFu Jw DrI tG JDr qtJ|' frrJ DrI pJ vtBGtsDJ' - dC |wz {pGJ Jw CtGB tJ |wzIyrFC& sw rpyJ CIwv JDr qtJ| zGJtF |wz IrpqD JDr yDwIr' :DrG sw ywzJD py CpI py HwyytAFr' cw {ryJ psptG' :Dr rGJIpGqr Fwwuy Ftur JDr r|r yqzFHJzIr zyrB CwI JIpKrFFtGs pIwzGB JDr HFpGrJ' dJSy ArDtGB wGr wC JDr HFpGJy' 5 hint What do I do with the sonic tank buried in the sand? lwz qwzFB BItKr tJ pIwzGB' - gI |wz vtsDJ yJwH IrpBtGs Cpur DtGJy' 28 subject The Prison 7 hint How do I get in? lwzSFF GrKrI wHrG JDr BwwI |wzIyrFC' - :Dr szpIB vtsDJ Ar pAFr Jw Bw tJ' - kptJ zGJtF Dr qwvry& JDrG sw JDIwzsD JDr BwwI {DrG Dr wHrGy tJ' 7 hint Should I release the prisoner? dC |wzSIr JDr utGB JDpJSy DpzGJrB A| qwGyqtrGqr& Gw' - gJDrI{tyr& CrrF CIrr Jw' - :Dr ur|Sy ItsDJ ArytBr JDr qrFF' 12 hint How do I get out of the prison? :pFu Jw JDr EptFrI pJ JDr Bryu' - crJ JDr FrKrI Dr HzJy wG JDr Bryu' - 8zJ JDr FrKrI tG JDr ItsDJ DwFBrI& HzFF tJ pGB yJrH wG JDr ItsDJ JwzqDHFpJr' - :DrG srJ JDr FrKrI& HzJ tJ tG JDr FrCJ DwFBrI& HzFF tJ pGB yJrH wG JDr FrCJ JwzqDHFpJr' - 1r yzIr Jw srJ JDr FrKrI ArCwIr FrpKtGsP 26 subject Dji Cantos' Island of Peace 13 hint What should I do here? 7wJ vzqD' - :Dr rLtJ ty Jw JDr GwIJD' - lwz qpG Az| yHrFFy tG JDr ywzJD{ryJ yrqJtwG wC JDr AztFBtGs' - 4pIItrJ qpG pFyw FrpIG ywvr yHrFFy CIwv p sz| {tJD p IrB ArpIB' - lwz qpG sw wzJytBr pGB JpFu Jw JDr ApIB' - lwz qpG pFyw sw wzJytBr pGB CtGB JDr 3Fw{rIy wC :Dr cwBBryy' 11 hint What's with these Flowers of the Goddess? lwz qpG CtGB JDryr wzJytBr' - dJSy AryJ Jw yrpIqD CwI JDrv pJ GtsDJ& ytGqr JDr| stKr wCC ywIJ wC p FtsDJ' - gGqr |wz CtGB JDrv& yJpGB wG JDrv CwI ywvr Jtvr' - :Dr FrpBrI wC JDr HpIJ| {tFF DpKr wGr wC DtyWDrI pJJItAzJry IptyrB' - lwz {tFF DpKr Jw {ptJ CwI Y+U DwzIy ArCwIr JDr CFw{rIy pIr zypAFr psptG' 3 text Unanswered Questions 000000 0 069256 000698 6 version 95a This file was written with the Windows UHS Compiler, ver 3.00 rel. 23. The compiler was written by Jason Strautman, who can be reached on AOL at JStrautman, CompuServe at [72337,2611], and Internet jstrautman@aol.com. You will need a UHS reader to view these hints. 11 info - length=0069956 date=29-Jun-97 time=02:49:09 author=Domen Novak publisher=BlueByte >You need a UHS 95a reader for your computer to read this file. Look in the >Universal Hints library of the PC Games forum on AOL, the General/Help >library of GAMERS on CIS, the Internet FTP site ftp.gmd.de, or the WWW page >http://www.uhs-hints.com/ for one. 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