CHARACTERS
This utility allows you to alter the shapes of the letters and numbers that
appear on the screen; in other words, it allows you to design your own fonts.
The screen display is divided into three areas, the top showing all the current
character shapes, the central box showing an enlarged version of the currently
selected character (together with a normal size version to its right) and the
bottom area providing a summary of the operating keys.
Characters to be redefined may be selected in one of two ways:
-- by pressing the appropriate key on the keyboard (for standard keyboard
characters);
-- by using the cursor control keys to position the cursor under one of the
characters at the top of the screen and pressing
This method may be
used to select both standard characters and those which cannot be obtained
directly from the keyboard.
Once a character has been selected, an enlarged version is shown in the central
box. Thereafter, the cursor keys may be used to select a particular element in
the central box and depression of
changes its state (i.e. if it is currently
is white,
switches it to black and vice versa). The effect of any change is
reflected immediately in the character to the right of the grid.
is used to end execution of the program.
is used to save the current font to disc, making it possible to design a
number of fonts, each of which may be reloaded when required.
is used to reset the font to normal. Note that unless you use
before
ending the utility, the effects of any changes to the font will remain until you
switch the computer off or execute a hard break.
ENVELOPE
Brief mention of the BASIC ENVELOPE command has been made on page
C65, but the fact that it takes no less than 14 parameters makes it unsuitable
for description in a guide of this nature. However, ENVELOPE is a utility
program which enables you to experiment with the envelope command. It
allows you to change some or all of the various parameters and to listen to the
effect that the changes have upon the sounds generated by the computer. It
may also be used to determine the parameters necessary to generate a
particular sound for inclusion in say, a computer game.
B l1